Season 11 - Restoration Shaman: Gear Stats Gems and Reforging

by Hevan // December 13, 2011


Introduction

A new season has arrived, which means, new gear!
There have been a few changes regarding Restoration Shamans and the new Season, which will affect the way we prioritize our stats, gems and enchants.

The following changes were made for resto shamans in patch 4.3:

  • Wind Shear’s base cooldown has been adjusted to 15 seconds, up from 6 seconds.

A nerf to our precious [Wind Shear], the cooldown was increased by 9 seconds to a total of 15 seconds, the lock-out period remains the same (2 seconds).

Even though the [Wind Shear] change hits us quite a bit, I think we’ve got some nice compensation in return:

  • Ancestral Healing now also causes the shaman’s heals to increase the target’s maximum health by 5/10% of the amount healed.

This will help us quite a bit, basically after healing a bit the target’s HP is increased by 10%, this is a welcome change for us.

  • Riptide’s periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.

This feels like a very big difference, [Riptide] is healing for so much now, if you have earth shield up, [Healing Stream Totem] and [Riptide] all together on one target the heals from HoT’s are very strong, this will especially help out a lot against DoT setups.


Stats

The stat priority has changed a bit since the previous season.
Last season you’d be gemming full resilience, and sit around 4200 resilience rating.
This season, if we’re going to gem for full intellect, we’ll be still sitting at 4200+ resilience rating.
This is around as much as we need, we do not need more resilience than this, and since resilience is getting worse the more you get, this is in my opinion the sweet spot.

Basically with the new gear the situation is as following:

We have more stats, which causes players to do more damage.
If we keep the same amount of resilience, lets say 4200, we will reduce the same percentage of damage, even though the damage is higher we’ll be going down at the same rate since we also get more stamina from our gear which causes us to have a higher health pool.
We also get more spell power, which causes our heals to be higher.
So with the same percentage of damage reduction, increased Health, Healing and Damage you’ll be dieing at the same speed.

That’s why I recommend for season 11 to take the following stat priority:

Intellect>Resilience>Spirit>Mastery>Crit>Haste

It’s better to invest in extra intellect if you yourself have no problems surviving, of course this is also setup-based, but overall bigger heals will help you and your team out a lot more.

Another reason why I recommend doing this is since we have gotten our [Wind Shear] cooldown increased, which means we’ll be putting less time out into exposing ourselves for getting offensive Wind Shears off, and we’ll be more in the back just healing, which causes us to put ourself less at risk.

First off we need to get our caps, we have two caps as a caster:

  • Spell penetration (Soft cap 195, hard cap 240).
  • Hit Cap (4% -> 410 Hit Rating).

The Spell penetration cap can be easily achieved by buying a PvP Cloak or Necklace giving us plenty of Spell Penetration.
I’ve also done some calculating regarding the option to put a Spell Penetration enchant on our cloak ([Enchant Cloak - Spell Piercing]) and using Spell Penetration gems [Stormy Ocean Sapphire] in Blue Sockets to get our cap, but even though the cloak or necklace provides more spell penetration than we need, gemming and enchanting for it is simply not worth it, because we’d simply be losing to many intellect in return.

Last season I was talking about the possibility to “nevermind” the hit cap with certain setups, this season this has also changed a bit.
We’ve gotten a lot more spirit now, that regen hasn’t really become much of a concern, that’s why I recommend you to get the Spell Hit cap for almost every setup.


Gear

The thing we should keep in mind when we’re choosing our gear pieces is our stat priority.

Our stat priority currently is Intellect>Resillience>Spirit>Mastery>Crit>Haste

Main-set

Since we need the 4-set bonus from our Restoration gear, we can choose 1 of the pieces of our main set elemental, to match the Secondary stat we prefer.

Basically now it’s about preference, some people prefer to go with Elemental Gloves, others (including me) prefer to go for the Elemental Leggings.

The Elemental Gloves will provide you with extra Crit, while the Leggings will provide you with extra Mastery.

Personally I prefer Mastery over Crit, but it’s all about preference.

If you’d pick the leggings mastery you would get the following items as your main set:

Off-set

Allright, now for the off-set:

Since we can get basically every off piece except one PvP ring without spirit, you’d want to be maximizing your spirit as following:

Necklace: [Cataclysmic Gladiator's Pendant of Diffusion]

Cloak: [Cataclysmic Gladiator's Drape of Meditation]

Bracer: [Cataclysmic Gladiator's Armbands of Meditation]

Belt: [Cataclysmic Gladiator's Waistguard of Meditation]

Boots: [Cataclysmic Gladiator's Sabatons of Meditation]

Ring1: [Cataclysmic Gladiator's Band of Accuracy]

Ring2: [Cataclysmic Gladiator's Band of Meditation]

Relic: [Cataclysmic Gladiator's Relic of Salvation]

Trinket1: [Cataclysmic Gladiator's Medallion of Tenacity]

Trinket2: Here it’s a matter of what we “can” do.
If you do not have any PvE access what so ever, I recommend you to try gather some gold together and buy a [Darkmoon Card: Tsunami] trinket.
Even though this is a quite old item, it’s still really a good one and totally worth every gold coin!
If you do have access to PvE gear, I recommend you to go for [Heart of Unliving].
This is an insanely good trinket providing a crazy amount of regen and quite a lot of intellect also.
Personally I’m never raiding with a guild, although this doesn’t mean I have no chance to get this trinket.
Simply queue up with the LFRaid tool, even though the item level trinket you get from here is quite low, this trinket remains insane even from the LFR level.
LFR is very easy to do, almost every pug is able to down every boss with ease, so just give it a chance when you got the time as once you get this trinket it’s definitely worth it!
At Raid Finder level (ilvl 390) this trinket provides +286 intellect and +780 spirit, the intellect is quite close to the amount from a Tsunami card, but the spirit is basically the double!


Gems

With patch 4.3, new epic gems have arrived.
These gems are obtainable through the Dragon Soul raid, and cost quite a bit of money on the Auction House currently.
If you’re a wealthy person I recommend trying to purchase a couple, because extra stats are always welcome!
For gemming I recommend the following:


Enchants

In patch 4.3 no new enchants were added, so basically we can leave our enchantments the same as we had last season:

Last Words

This was my article regarding Gear, Stats and Changes for Restoration Shamans in patch 4.3.
If you want to get a perfect Hit Cap (410 hit rating) I recommend you to try out the site www.wowreforge.com, it has helped me a lot perfectionizing my stats, you can import your character there from the armory and let it calculate the best way to reforge for you.
If you have any questions or suggestions please let me know.
Thanks for reading!

  • 0
    Kals
    15 months ago
    What are your thoughts on Heart of Unliving as it is? Currently it does not proc off of each Riptide tick, only the initial application whereas Tsunami has a chance to proc off each tick of the HoT.
     
    • 0
      Rexy
      11 months ago
      I prefer using Tsunami than Heart of the Unliving. Even though it gives you more spirit the RF version gives less int as welll as the buff only lasts for 10 sec. Meaning that it falls of you most of the time you are cced. Whereas the Tsunami buff lasts much longer :)
  • 0
    Kyriall
    16 months ago
    Thanks so much Hevan, I just won Ele legs in BH and was disappointed but now i see that i can actually use them! Yay!
     
    • 0
      Hevan
      16 months ago
      Grats on your item! :)
  • 0
    Kzeroone
    16 months ago
    Great article Hevan! Just wondering what you though about reforging back to mastery from spirit after obtaining heart of the unliving. As with when you get tsunami, mana doesn't even seem like a factor at all, and more mastery can certainly saved teammates' lives in clutch situations.

    Also, I actually used the battlemasters trink on my rsham last season and got rival running a melee comp with them. Mana usually wasn't an issue when the matches were rarely drawn out. I always thought of myself as very mana efficient and good at finding opportunities to drink. My problems usually arose from switching earth shield to myself late (because then I wouldn't have mana regen from water shield) and getting gibbed, which Bmasters prevented. Also, with the new bmasters trink, the new ancestral fortitude, and nature's guardian all proc'd I can get up to around 190k health. This is sweet because I can be at like 50k health, and benefit from mastery even more. What do you think about all this?
     
    • 0
      Hevan
      16 months ago
      It really depends on what setup you meet also, for example, if you meet some heavy DoT-setup you will definately need the extra spirit or else you'll be running out of mana quite fast, so overall I recommand to take spirit over mastery all the time.
      If you like the effect from battlemaster you can also take a spirit battlemaster rather then tsunami, it gives the same or even more regen sometimes just you trade in the intellect for the battlemaster effect.
  • 1
    Omnipotens
    16 months ago
    Thank you so much for this much needed and very relevant update to gearing - I've been moaning to myself for weeks now that skill-capped was starting to become a waste of money without any hard facts to build theories upon for those of us lacking time or mathematic abilities to get it ourselves.

    Really glad to see you guys back on the ball for season 11 with some relevant posts other than PvP videos.
  • 1
    kriptical
    16 months ago
    Hey, woooah i recently leveled up my shaman and had no clue, seeing and reading this was great, thanks so much for the help this is brilliant :D
  • 0
    Maelfury
    17 months ago
    Na i bought the resilience one:/ been playing dk for to long haha
     
    • 0
      Hevan
      17 months ago
      Lol :P
      I'd definately try to go for a Tsunami trinket then, or the trinket from LFR (Heart of Unliving).
      You will feel a big increase in regen, and your heals will also be a bit stronger :-)
  • 0
    Maelfury
    17 months ago
    I bought the cataclysmic trinket that increases health and i am wondering if this was a waste of conquest or should i replace it with tsunami or keep it? whats your opinion, first season healing.
     
    • 0
      Hevan
      17 months ago
      I would definately replace it with tsunami card, it's a lot better (the extra int also helps out)
      You can also try to do Raid Finder for Heart of Unliving.
      Did you buy the HP trinket that gives spirit?
  • 1
    tylerscool
    17 months ago
    Thank you very much, been waiting for this. Any change in spec hevan?
     
    • 1
      Hevan
      17 months ago
      Nope, specc should remain the same, even thought Wind Shear cd was increased we simply cannot let go of Ghost Wolf, it's just to important.