Patch 7.3.5 Fury Warrior PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Joefernandes who is one of the best warriors in the world and has over 10 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

LEVEL 30 TALENTS

Shockwave can be taken over Storm Bolt against teams that you can reliably land triple Shockwaves against – usually melee cleaves


Double Time can be taken over Storm Bolt in match ups where you won’t need a stun and instead would like as much up time as possible

TIER 4 HONOR TALENTS

Rage Machine should be taken over Spell Reflection against teams that have no spells you want to reflect


Master and Commander can be taken over Spell Reflection and Rage Machine if you need more frequent access to Commanding Shout to help keep your team alive through kill attempts

OPTIONAL TALENTS

Bounding Stride can be taken over Warpaint if you are not being targeted at all and want more mobility – it’s worth noting that it’s almost never worth taking this talent in case you are swapped to


Relentless can be taken over Gladiator’s Medallion when playing as an Orc to significantly reduce the overall amount of time you spend in crowd control – it’s also a great option when playing as a Human against elemental shamans


Death Sentence should be taken over Disarm against all teams without a melee – it can also be taken against teams with a melee if you prefer a more offensive build and don’t want the additional defensive cooldown that Disarm provides


Thirst for Battle can be taken over Battle Trance if you want to increase your mobility


Slaughterhouse can be taken over Endless Rage if you expect to be tunneled and want the increased survival it offers

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros
WeakAuras2 – can be useful for tracking Defensive Stance

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Survival Hunter PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Illustrated who is one of the best hunters in the world and has over 5 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

TIER 4 HONOR TALENTS

Viper Sting can be taken against most comps as a way to extend your crowd control by reducing a healers healing when they come out of crowd control


Spider Sting can be taken against comps that have a caster dps to help shut down their damage or stop crowd control in critical moments – a great example of this is using Spider Sting on a frost mage when they use Frozen Orb or when they are using crowd control on your healer

OPTIONAL TALENTS

Camouflage can be taken over Ranger’s Net when playing with a rogue or feral druid to give your team a strong opener


Relentless can be taken when playing as an Orc in match ups where you won’t need your PvP trinket + Aspect of the Turtle to survive a kill attempt


Survival Tactics can be taken over Catlike Reflexes when playing against sub rogue + frost mage/destruction warlock as you’ll mostly be dying in stuns which makes Catlike Reflexes worthless and being able to Feign Death an incoming Ebonbolt or even PvP trinket + Feign Death is a great way to survive at times


Mending Bandage can be taken over Master’s Call against feral druids and assassination rogues to consistently remove their bleeds or poisons


Diamond Ice can be taken over Traker’s Net against warlocks using an Imp to dispel your traps – it can also be used if you want to train a healer in order to put a dps into a trap that cannot be dispelled

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Holy Priest PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Zunniyaki who is one of the best priests in the world and has over 10 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

OPTIONAL TALENTS

Trail of Light can be taken over Enlightenment if you expect a really short game where mana won’t be an issue


Perseverance can be taken over Body and Mind if you expect to be trained


Shining Force can be taken over Censure if your team already has several stuns or if you prefer having a knock back


Surge of Light and Miracle Worker should be taken over Piety and Rapid Mending in match ups where you expect your team to only take pure single target damage and won’t have any spread damage to heal


Benediction can be taken over Apotheosis when playing against dot cleaves such as balance druid shadow priest resto shaman

OPTIONAL HONOR TALENTS

Adaptation can be taken when playing against hunter cleaves and when combined with Greater Fade and Holy Ward you can make it really hard for the enemy team to keep you in a Freezing Trap


Defender of the Weak should be taken if you expect to be trained or cleaved down and won’t be able to maintain your Vim and Vigor by staying above 80% health


Spirit of the Redeemer can be taken over Ray of Hope if you expect a short game where you need a stronger defensive cooldown that can allow you to avoid crowd control and top your team

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Beast Mastery PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Illustrated who is one of the best hunters in the world and has over 5 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

LEVEL 75 TALENTS

Binding Shot can be taken when playing with a melee that doesn’t have a stun to allow you to Freezing Trap healers – a great example of this is when playing with an enhancement shaman


Wyvern Sting can be used when playing with a melee that has a stun as you will be able to trap off of their stuns – a great example of this is when playing with a ret paladin or sub rogue


Intimidation can be taken in 2s when playing against a target that can’t break out of every stun

TIER 4 HONOR TALENTS

Viper Sting can be taken against most comps as a way to extend your crowd control by reducing a healers healing when they come out of crowd control


Spider Sting can be taken against comps that have a caster dps to help shut down their damage or stop crowd control in critical moments – a great example of this is using Spider Sting on a frost mage when they use Frozen Orb or when they are using crowd control on your healer

TIER 5 HONOR TALENTS

The Beast Within can be taken if you prefer a more aggressive talent in order to increase the potency of your Bestial Wrath


Separation Anxiety should always be used in 2s to allow your pet to deal high sustained damage while you avoid damage on a pillar


Wild Protector is the safest talent on this tier and should be used in most 3s match ups to help reduce the damage your team takes

OPTIONAL TALENTS

Relentless can be taken when playing as an Orc in match ups where you won’t need your PvP trinket + Aspect of the Turtle to survive a kill attempt


Survival Tactics can be taken over Catlike Reflexes when playing against sub rogue + frost mage/destruction warlock as you’ll mostly be dying in stuns which makes Catlike Reflexes worthless and being able to Feign Death an incoming Ebonbolt or even PvP trinket + Feign Death is a great way to survive at times

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Outlaw Rogue PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Whaazz who is the best rogue in the world.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

OPTIONAL TALENTS

Ghostly Strike can be taken over Quick Draw if you prefer more on demand burst damage over the consistent combo point generation that Quick Draw provides


Death from Above can be taken over Marked for Death when playing against arcane mages in order to keep up with their mobility


Relentless can be taken over Gladiator’s Medallion when playing as an Orc against comps that are unable to put you into a long crowd control chain and instead mostly have shorter duration crowd control effects such as multiple stuns etc.

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Subtlety Rogue PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Whaazz who is the best rogue in the world.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

OPTIONAL TALENTS

Master of Subtlety can be taken over Gloomblade when playing against low armored targets as the armor penetration from Gloomblade will be less effective


Death from Above can be taken over Marked for Death when playing against arcane mages in order to keep up with their mobility


Relentless can be taken over Gladiator’s Medallion when playing as an Orc against comps that are unable to put you into a long crowd control chain and instead mostly have shorter duration crowd control effects such as multiple stuns etc.


Shiv can be taken over Maneuverability if you need the additional peel to help keep someone on your team alive

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Frost Death Knight PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Cervantes who is one of the best death knights in the world and has over 10 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

TIER 3 HONOR TALENTS

Dark Simulacrum should be taken over Anti-Magic Zone if the enemy team doesn’t have any magical damage that you want an additional defensive cooldown against – a great example of this is against jungle cleave where you can use Dark Simulacrum to copy an important cooldown like Pain Suppression from the disc priest – it can also be used against teams that deal magical damage if you want to be able to copy important crowd control such as Cyclone from a balance druid


Anti-Magic Zone should be your default talent against most teams with a dps that deals magical damage

TIER 4 HONOR TALENTS

Decomposing Aura should be used when playing with a physical damage dealer such as a warrior or windwalker monk


Necrotic Aura should be used when playing with a dps that primarily deals magical damage

OPTIONAL TALENTS

Blinding Sleet can be taken over Winter is Coming when playing in a comp that already has several stuns – it can be used for additional crowd control on healers or to help peel for your team by using it on enemy dps


Volatile Shielding can be taken over Inexorable Assault when playing against balance druids or destruction warlocks to help counteract their burst


Permafrost can be taken over Inexorable Assault when you expect to maintain 100% up time on your target – this will usually be the case against melee cleaves that don’t attempt to kite you


Relentless can be taken over Gladiator’s Medallion when playing as an Orc against comps that are unable to put you into a long crowd control chain and instead mostly have shorter duration crowd control effects such as multiple stuns etc.


Heartstop Aura and Delirium can be paired together to reduce a targets mobility and help increase your up time against them – a great example of this is when attempting to tunnel mages against rmp

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Unholy Death Knight PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Cervantes who is one of the best death knights in the world and has over 10 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

LEVEL 45 TALENTS

Unholy Frenzy should be used when you expect to have high up time on your target


Clawing Shadows should be used when you expect to have limited up time on your target

TIER 3 HONOR TALENTS

Dark Simulacrum should be taken over Anti-Magic Zone if the enemy team doesn’t have any magical damage that you want an additional defensive cooldown against – a great example of this is against jungle cleave where you can use Dark Simulacrum to copy an important cooldown like Pain Suppression from the disc priest – it can also be used against teams that deal magical damage if you want to be able to copy important crowd control such as Cyclone from a balance druid


Anti-Magic Zone should be your default talent against most teams with a dps that deals magical damage

TIER 4 HONOR TALENTS

Decomposing Aura should be used when playing with a physical damage dealer such as a warrior or windwalker monk


Necrotic Aura should be used when playing with a dps that primarily deals magical damage

OPTIONAL TALENTS

All Will Serve should be used against teams that are able to easily kill your pet with spread pressure – a great example of this is when playing against balance druid shadow priest resto shaman


Spell Eater can be taken over Corpse Shield against caster cleaves


Necrosis can be taken over Infected Claws when playing with Clawing Shadows if you want to increase your single target burst potential


Relentless can be taken over Gladiator’s Medallion when playing as an Orc against comps that are unable to put you into a long crowd control chain and instead mostly have shorter duration crowd control effects such as multiple stuns etc.

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros
WeakAuras2 – can be useful for …

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Mistweaver Monk PvP Guide: Talents, Addons...

by Mystic // June 2, 2018

This guide was produced with Nepho who is one of the best mistweaver monks in the world and has over 10 rank 1 titles.

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

CRANE BUILD

Summon Jade Serpent Statue, Rising Thunder, Way of the Crane and Refreshing Breeze should be paired together in most match ups when playing 3s – playing Way of the Crane allows you to easily out heal almost all damage every 45 seconds – it also provides you with an immunity to stuns which means it can be used as a very reliable defensive cooldown to avoid dying in stuns – the additional damage it also provides can help your team create pressure and score kills whenever Way of the Crane is used – finally, it’s important for you and your team to avoid as much damage as possible while Way of the Crane is on cooldown

OPTIONAL TALENTS

Tiger’s Lust can be taken over Chi Torpedo when playing a melee cleave to increase your teams mobility by removing snares and roots


Ring of Peace can be taken over Leg Sweep if your team already has access to several stuns and you want an additioanl defensive cooldown against a melee


Song of Chi-Ji can be taken over Leg Sweep if your team already has access to several stuns and you want a different diminishing return to help your team with crowd control

OPTIONAL HONOR TALENTS

Relentless can be used when playing as an Orc against comps that are unable to put you into a long crowd control chain and instead mostly have shorter duration crowd control effects such as multiple stuns etc.


Defender of the Weak can be taken over Vim and Vigor if you’re struggling to keep your health above 80% to maintain your Vim and Vigor – remember that you should be utilizing your mobility and Healing Elixir to keep yourself topped but if you’re struggling in a specific match up to maintain your Vim and Vigor then you can spec into Defender of the Weak – this can usually be the case against teams that primarily deal damage to your whole team or against teams with a melee that you’re unable to kite


Counteract Magic should be taken when playing against affliction warlocks, shadow priests and balance druids – it should also always be taken in RBGs


Dome of Mist should be used against teams with high physical dps that are also able to spam an offensive dispel like Purge – great examples of this are against enhancement shaman melee cleave or resto shamans playing with Electrocute in melee cleaves


Healing Sphere can taken instead of Fortune Turned against affliction warlocks and shadow priests to dispel Unstable Affliction and Vampiric Touch without being silenced or being put into a horror

AMA BUILD

Invoke Chi-Ji, Mana Tea, Ancient Mistweaver Arts and Fortune Turned can be combined against teams that primarily deal single target damage if you’re having a hard time keeping your team alive with Way of the Crane due to being consistently crowd controlled on your Way of the Crane – this build should also be used in RBGs on flag carrier maps to help keep your flag carrier alive

SURGE OF MIST BUILD

Summon Jade Serpent Statue, Focused Thunder, Surge of Mist and Refreshing Breeze should be used together when playing in RBGs as it provides you with the highest HPS

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

Patch 7.3.5 Disc Priest PvP Guide: Talents, Addons...

by Mystic // May 18, 2018

SECTIONS

  1. TALENTS
  2. ADDONS
  3. GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

STANDARD TALENTS

HONOR TALENTS

DEFENSIVE BUILD

Twist of Fate and Premonition should be used together against teams that primarily rely on crowd controlling you to set up kills – Twist of Fate will allow you to quickly pick people back up after they drop low and Premonition can be used to break crowd control

OFFENSIVE BUILD

Castigation and Trinity pair well together by increasing your overall damage and in turn also increasing our healing through Atonement – this build is best used in match ups where you can sit back and spam damage and don’t have to worry about avoiding crowd control

LEVEL 30 TALENTS

Body and Soul should be used whenever you don’t expect to be trained as a way to help increase your teams mobility – it also provides some offensive dispel protection for your Power Word: Shield by adding an additional buff to your target when you shield them


Masochism should always be taken in match ups where you expect to be trained – usually against melee cleaves if you’re playing a comp that cannot punish melee for training you

LEVEL 45 TALENTS

Shining Force is an excellent alternative to Psychic Voice if you don’t intend to push and land Psychic Scream on healers every 30 seconds as it allows you to be disruptive from range – it can also be taken if you expect to be trained and would rather have a knock back instead of a shorter cooldown Psychic Scream


Psychic Voice should always be taken in match ups where your team frequently sets up crowd control on the opposing team so that you can more often follow up crowd control with Psychic Scream

TIER 2 HONOR TALENTS

Defender of the Weak should be taken if you expect to be trained or cleaved down and won’t be able to maintain your Vim and Vigor by staying above 80% health


Vim and Vigor should be taken in match ups where the opposing team sets up kill attempts on your dps by crowd controlling you – it’s also great in match ups where you’re able to sit back and spam damage with Castigation and Trinity

TIER 3 HONOR TALENTS

Purification should be taken against teams that have a lot of crowd control for your dps partners for more frequent access to Purify


Purified Resolve should be taken against team that primarily deal damage to your team with dots to make it easier to keep your team alive by dispelling dots

TIER 5 HONOR TALENTS

Strength of Soul should be taken in every match up that you expect to last long – it increases the potency of your Power Word: Shield by instantly healing your target when you shield them and makes it much easier to sustain your team in the long game – it also greatly increases the strength of Rapture which is one of your biggest defensive cooldowns


Ultimate Radiance should be taken whenever you expect to sit a ton of crowd control in an extremely fast paced match up or if you want to be able to keep your team offensive in a short game against a high damage output comp – be aware that Ultimate Radiance will cause you to go out of mana very quickly and should only be taken when you and your team intends finish a game quickly

UNCOMMON ARENA BUILDS

Angelic Feather is a viable option when playing rogue mage priest as you’re able to set feathers down in strategic positions to greatly help your team mates mobility for both offensive and defensive purposes


Relentless can be taken over Gladiator’s Medallion when playing against ret hunter priest/shaman or junglecleave to minimize the time you spend in crowd control


Power Word: Fortitude can be used when playing against subtlety rogue + destruction warlocks using Soul Harvest and Focused Chaos to increase the likelihood that your team will survive a burst attempt


Dark Archangel can be used when you want to help your team play extremely offensive and score a kill very quickly

2v2 ARENA BUILDS

Power Word: Solace can be taken when playing 2s as it offers more dps than Mindbender


Spiritual Cleansing can be taken when playing against mages in 2s to be able to spam dispel their Polymorphs and slows/roots on your dps partner


Searing Light can be taken when playing 2s to increase your damage and healing through Atonement


Dome of Light can be taken when playing 2s against rogue mage to provide your team with a very strong defensive cooldown while you’re sitting in crowd control

ADDONS

Video Guide: User Interface Guide | UI Guide for EVERY Class

AdiButtonAuras – useful to display auras inside of abilities on your action bar
BigDebuffs – makes it easier to see when your teammates are crowd controlled
Gladius – bigger arena frames with included DR tracker
OmniBar – tracks interrupts and important offensive/defensive cooldowns
SortGroup – allows you to sort your raid frame by group order for use of party1/2 macros

GEAR, STATS, GEMS, ENCHANTS AND CONSUMABLES

Stats have no impact in instanced PvP – the only thing that matters is item level.
Gems, Enchants and Consumables do not work in instanced PvP.

 
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