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  1. #1

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    Jansumah is on a distinguished road

    MM hunter guide

    I know they suck at the moment and nobody is probably playing with it, but I really like MM hunters and would like some kind of a guide on essences, corruption, gear, azerite traits (and gameplay if anyone is even playing it :P) is that possible?
    hope to hear from you peeps

  2. #2

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    I asked Facile and this is what he had to say:

    - 6x Rapid Fire traits
    - Breath of the Dying major
    - Conflict, Condensed, Lucid minors
    - Mastery/Versatility gear and corruptions (Gushing Wounds too)

    To burst, use 2x Double Tap Rapid Fire when you can free cast. Note that MM is bad against melee but decent against casters.

    Hope this helps!

  3. #3

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    WoWDontu is on a distinguished road
    what about talents

  4. #4

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    i think they have to be:
    master marksman
    careful aim
    camouflage(if playing with a stealther) or natural mending
    streamline
    posthaste or binding shot(agains two melees)
    double tap
    calling the shots (with perfect vision as minor, should be able to get trueshot down to around 1 min cooldown, maybe even less)

    as for pvp talents, I use scatter shot almost always, roar of sacrifice and survival tactics (you can swap one for spider sting in some matches)
    i hope it helps

  5. #5

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  6. #6

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    I have a question about comps... If I play 3vs3, is jungle the best for MM also, or is it something else? Like would a thug cleave be a decent pick also? And if so, which healers would be best with thug cleave and jungle(based on awc I would say priest, monk for jungle :P)

  7. #7

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    I can't say with absolute certainty but I imagine ret hunter and jungle would be the two best mm comps. As for the healer, monk was mostly being used in the AWC because of how slow spaced the games are with tournament realm gear, meaning that priests are just as - if not more viable on live in jungle.

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