
Windwalker Monk Midnight Changes
Midnight • Updated December 16, 2025
Preview all upcoming changes for Windwalker Monks in the Midnight expansion. This section covers major updates to class talents, spec talents, and hero talents, including the new Apex Talent system. You'll also find Season 1 gear previews featuring tier set bonuses and the coveted Elite Set appearances, plus an exclusive Windwalker Monk Midnight preview video.
Midnight Preview Video

Windwalker Monk Midnight Preview
Gear Sets and Bonuses
Season 1 Elite Set
Galactic Gladiator's Leather Armor
Midnight Season 1
Windwalker Tier Set
Developer Notes
Windwalker Monk's Midnight updates primarily focus on removing conditional modifiers and making sure the base damage of spells feels impactful. Critical strikes will be the main way their damage changes values and otherwise each spell will remain largely consistent between in and out of cooldowns. Our goal is that this will reduce the rotational overhead and allow more focus on procs, resource management, and Mastery: Combo Strikes to drive gameplay.
Last updated: December 16, 2025
Apex Talent: Tigereye Brew
Monk Class Changes
New Talent: Silent Sanctuary – While no enemies are within 15 yards, you heal every 3 seconds.
New Talent: Stillstep Coil – Leg Sweep applies Disable for 5 seconds when it ends.
Chi Burst has been removed (removed for Mistweaver and Windwalker only).
Clash has been removed.
Save Them All has been redesigned – Now increases your healing by up to 10% based on your target's health. Lower health allies are healed for more.
Diffuse Magic has been redesigned – Now causes activating Fortifying Brew to transfer all currently active harmful magical effects on you back to their original caster if possible.
Ferocity of Xuen is now a 2-point talent.
Windwalker Spec Changes
New Talent: Airborne Rhythm – Slicing Winds now generates 2 Chi when cast.
New Talent: Hurricane's Vault – Slicing Winds now costs 2 Chi to cast, but its damage is increased by 100%.
New Talent: Sharp Reflexes – Blackout Kick reduces the cooldown of Rising Sun Kick and Fists of Fury by 1 second. No longer a passive ability.
New Talent: Crashing Fists – The duration of Fists of Fury is increased by 1 second.
New Talent: Combo Breaker – You have a 8% chance when you Tiger Palm to cause your next Blackout Kick to cost no Chi within 15 seconds. No longer a passive ability.
New Talent: Weapons of Order – Chi costs are reduced by 1, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Activating Weapons of Order resets the remaining cooldown on Rising Sun Kick and grants 2 Chi.
New Talent: Harmonic Combo – Fists of Fury's Chi cost is reduced by 1, but its damage is reduced by 10%.
New Talent: Skyfire Heel – Rising Sun Kick's critical strike chance is increased by 4% for each nearby enemy, up to 5 enemies. 10% of Rising Sun Kick's damage splashes onto nearby enemies. Damage is reduced beyond 5 targets.
New Talent: Cyclone's Drift – You gain 10% more Haste from all sources.
New Talent: Echo Technique – Casting Strike of the Windlord and Whirling Dragon Punch grants Blackout Kick!.
New Talent: Obsidian Spiral – During Weapons of Order, Blackout Kick generates 1 Chi.
New Talent: Stormspirit Strikes – Casting Rising Sun Kick summons a Storm Spirit to focus a secondary target for 20 seconds, which will mimic your Blackout Kicks, Tiger Palms, and Rising Sun Kicks that do not also strike the target for 15% of normal damage.
New Talent: Rushing Wind Kick – After consuming Blackout Kick!, Rising Sun Kick has a 40% chance to become Rushing Wind Kick.
Acclamation has been removed.
Courageous Impulse has been removed.
Fury of Xuen has been removed.
Gale Force has been removed.
Invoker's Delight has been removed.
Jadefire Stomp has been removed.
Jadefire Harmony has been removed.
Last Emperor's Capacitor has been removed.
Martial Mixture has been removed.
Ordered Elements has been removed.
Storm, Earth, and Fire has been removed.
Transfer the Power has been removed.
Dual Threat has been redesigned – Now has a 30% chance to kick your target and damage increased by 300%, but no longer increases damage by 5% for 5 seconds when activated.
Drinking Horn Cover has been redesigned – Now increases the duration of Weapons of Order by 5 seconds.
Spiritual Focus has been redesigned – Now decreases the cooldown of Weapons of Order by 20 seconds.
Xuen's Battlegear has been redesigned – Now increases the critical strike rate of Rising Sun Kick by 20% and decreases the cooldown of Fists of Fury by 4 seconds when Rising Sun Kick critically strikes.
Meridian Strikes has been redesigned – Now decreases the cooldown of Touch of Death by 45 seconds and increases Touch of Death's damage by 15%.
Spinning Crane Kick damage increased 80%.
Fists of Fury damage increased 30%.
Rising Sun Kick damage increased 30%.
Touch of the Tiger now increases the damage of Tiger Palm by 15% (was 40%).
Crane Vortex now increases the damage of Spinning Crane Kick by 15% (was 30%).
Dance of Chi-Ji no longer increases the damage of Spinning Crane Kick.
Jadefire Fists now triggers after every Fists of Fury cast.
Thunderfist, Revolving Whirl, Rushing Jade Wind, and Knowledge of the Broken Temple now triggers from both Whirling Dragon Punch and Strike of the Windlord.
Communion of Wind now reduces the cooldown of Strike of the Windlord and Whirling Dragon Punch by 5 seconds and increases their damage by 20%.
Whirling Dragon Punch cooldown is now 35 seconds and no longer scales with Haste.
Memory of the Monastery no longer increases Haste and instead increases the damage of Tiger Palm.
Mastery: Combo Strikes now displays a tracking buff after each cast that displays your previously cast spell.
Strike of the Windlord is now on a choice node with Whirling Dragon Punch.
Ferociousness and Hardened Soles are now 2-point talents.
Flurry of Xuen is no longer on a choice node with Hit Combo.
Singularly Focused Jade now increases Jadefire Stomp's damage by 300% (was 500%).
Celestial Conduit damage reduced by 75%.
Zenith Stomp damage reduced by 33%.
Jadefire Stomp damage reduced by 66%.
Auto-attack damage increased by 200%.
All spell and ability damage reduced by 13%.
Conduit of the Celestials Hero Talents
Celestial Conduit now overrides Xuen, the White Tiger when Xuen is cast.
Shado-Pan Hero Talents
New Talent: Shadow Over the Battlefield – Flurry Strikes deal Shadow damage to all enemies within 6 yards.
New Talent: Stand Ready – Activating Weapons of Order instantly grants 10 stacks of Flurry Strikes that trigger at 70% effectiveness.
New Talent: Weapons of the Wall – Flurry charge generation is increased by 50% and Flurry Strikes activates every 150 energy spent during Weapons of Order.
Wisdom of the Wall has been redesigned – Now causes Weapons of Order to summon a Shado-Pan veteran for its duration. The Shado-Pan Veteran's damage is increased by 2% per stack of Flurry Strikes you've consumed since your last Weapons of Order cast.
Against All Odds has been redesigned – Now grants 5% Agility.
Flurry Strikes now triggers after casting Fists of Fury and Keg Smash.
Weapons of the Wall has been redesigned – Zenith Stomp deals 20% more damage. Niuzao's stomp damage increased by 20%.
