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Windwalker Monk PvP Guide - World of Warcraft

Windwalker Monk Midnight Changes

Midnight • Updated December 16, 2025

Preview all upcoming changes for Windwalker Monks in the Midnight expansion. This section covers major updates to class talents, spec talents, and hero talents, including the new Apex Talent system. You'll also find Season 1 gear previews featuring tier set bonuses and the coveted Elite Set appearances, plus an exclusive Windwalker Monk Midnight preview video.

Midnight Preview Video

Windwalker Monk Midnight Preview

Windwalker Monk Midnight Preview

Gear Sets and Bonuses

Developer Notes

Windwalker Monk's Midnight updates primarily focus on removing conditional modifiers and making sure the base damage of spells feels impactful. Critical strikes will be the main way their damage changes values and otherwise each spell will remain largely consistent between in and out of cooldowns. Our goal is that this will reduce the rotational overhead and allow more focus on procs, resource management, and Mastery: Combo Strikes to drive gameplay.

Last updated: December 16, 2025

Monk Class Changes

NEW

New Talent: Silent Sanctuary – While no enemies are within 15 yards, you heal every 3 seconds.

NEW

New Talent: Stillstep CoilLeg Sweep applies Disable for 5 seconds when it ends.

REMOVED

Chi Burst has been removed (removed for Mistweaver and Windwalker only).

REMOVED

Clash has been removed.

CHANGED

Save Them All has been redesigned – Now increases your healing by up to 10% based on your target's health. Lower health allies are healed for more.

CHANGED

Diffuse Magic has been redesigned – Now causes activating Fortifying Brew to transfer all currently active harmful magical effects on you back to their original caster if possible.

CHANGED

Ferocity of Xuen is now a 2-point talent.

Windwalker Spec Changes

NEW

New Talent: Airborne RhythmSlicing Winds now generates 2 Chi when cast.

NEW

New Talent: Hurricane's VaultSlicing Winds now costs 2 Chi to cast, but its damage is increased by 100%.

NEW

New Talent: Sharp ReflexesBlackout Kick reduces the cooldown of Rising Sun Kick and Fists of Fury by 1 second. No longer a passive ability.

NEW

New Talent: Crashing Fists – The duration of Fists of Fury is increased by 1 second.

NEW

New Talent: Combo Breaker – You have a 8% chance when you Tiger Palm to cause your next Blackout Kick to cost no Chi within 15 seconds. No longer a passive ability.

NEW

New Talent: Weapons of Order – Chi costs are reduced by 1, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Activating Weapons of Order resets the remaining cooldown on Rising Sun Kick and grants 2 Chi.

NEW

New Talent: Harmonic ComboFists of Fury's Chi cost is reduced by 1, but its damage is reduced by 10%.

NEW

New Talent: Skyfire HeelRising Sun Kick's critical strike chance is increased by 4% for each nearby enemy, up to 5 enemies. 10% of Rising Sun Kick's damage splashes onto nearby enemies. Damage is reduced beyond 5 targets.

NEW

New Talent: Cyclone's Drift – You gain 10% more Haste from all sources.

NEW

New Talent: Obsidian Spiral – During Weapons of Order, Blackout Kick generates 1 Chi.

NEW

New Talent: Stormspirit Strikes – Casting Rising Sun Kick summons a Storm Spirit to focus a secondary target for 20 seconds, which will mimic your Blackout Kicks, Tiger Palms, and Rising Sun Kicks that do not also strike the target for 15% of normal damage.

NEW

New Talent: Rushing Wind Kick – After consuming Blackout Kick!, Rising Sun Kick has a 40% chance to become Rushing Wind Kick.

REMOVED

Acclamation has been removed.

REMOVED

Courageous Impulse has been removed.

REMOVED

Fury of Xuen has been removed.

REMOVED

Gale Force has been removed.

REMOVED

Invoker's Delight has been removed.

REMOVED

Jadefire Stomp has been removed.

REMOVED

Jadefire Harmony has been removed.

REMOVED

Last Emperor's Capacitor has been removed.

REMOVED

Martial Mixture has been removed.

REMOVED

Ordered Elements has been removed.

REMOVED

Storm, Earth, and Fire has been removed.

REMOVED

Transfer the Power has been removed.

CHANGED

Dual Threat has been redesigned – Now has a 30% chance to kick your target and damage increased by 300%, but no longer increases damage by 5% for 5 seconds when activated.

CHANGED

Drinking Horn Cover has been redesigned – Now increases the duration of Weapons of Order by 5 seconds.

CHANGED

Spiritual Focus has been redesigned – Now decreases the cooldown of Weapons of Order by 20 seconds.

CHANGED

Xuen's Battlegear has been redesigned – Now increases the critical strike rate of Rising Sun Kick by 20% and decreases the cooldown of Fists of Fury by 4 seconds when Rising Sun Kick critically strikes.

CHANGED

Meridian Strikes has been redesigned – Now decreases the cooldown of Touch of Death by 45 seconds and increases Touch of Death's damage by 15%.

CHANGED

Spinning Crane Kick damage increased 80%.

CHANGED

Fists of Fury damage increased 30%.

CHANGED

Rising Sun Kick damage increased 30%.

CHANGED

Touch of the Tiger now increases the damage of Tiger Palm by 15% (was 40%).

CHANGED

Crane Vortex now increases the damage of Spinning Crane Kick by 15% (was 30%).

CHANGED

Dance of Chi-Ji no longer increases the damage of Spinning Crane Kick.

CHANGED

Jadefire Fists now triggers after every Fists of Fury cast.

CHANGED

Communion of Wind now reduces the cooldown of Strike of the Windlord and Whirling Dragon Punch by 5 seconds and increases their damage by 20%.

CHANGED

Whirling Dragon Punch cooldown is now 35 seconds and no longer scales with Haste.

CHANGED

Memory of the Monastery no longer increases Haste and instead increases the damage of Tiger Palm.

CHANGED

Mastery: Combo Strikes now displays a tracking buff after each cast that displays your previously cast spell.

CHANGED

Strike of the Windlord is now on a choice node with Whirling Dragon Punch.

CHANGED

Ferociousness and Hardened Soles are now 2-point talents.

CHANGED

Flurry of Xuen is no longer on a choice node with Hit Combo.

CHANGED

Singularly Focused Jade now increases Jadefire Stomp's damage by 300% (was 500%).

CHANGED

Celestial Conduit damage reduced by 75%.

CHANGED

Zenith Stomp damage reduced by 33%.

CHANGED

Jadefire Stomp damage reduced by 66%.

CHANGED

Auto-attack damage increased by 200%.

CHANGED

All spell and ability damage reduced by 13%.

Conduit of the Celestials Hero Talents

CHANGEDConduit of the Celestials

Celestial Conduit now overrides Xuen, the White Tiger when Xuen is cast.

Shado-Pan Hero Talents

NEWShado-Pan

New Talent: Shadow Over the Battlefield – Flurry Strikes deal Shadow damage to all enemies within 6 yards.

NEWShado-Pan

New Talent: Stand Ready – Activating Weapons of Order instantly grants 10 stacks of Flurry Strikes that trigger at 70% effectiveness.

NEWShado-Pan

New Talent: Weapons of the Wall – Flurry charge generation is increased by 50% and Flurry Strikes activates every 150 energy spent during Weapons of Order.

CHANGEDShado-Pan

Wisdom of the Wall has been redesigned – Now causes Weapons of Order to summon a Shado-Pan veteran for its duration. The Shado-Pan Veteran's damage is increased by 2% per stack of Flurry Strikes you've consumed since your last Weapons of Order cast.

CHANGEDShado-Pan

Against All Odds has been redesigned – Now grants 5% Agility.

CHANGEDShado-Pan

Flurry Strikes now triggers after casting Fists of Fury and Keg Smash.

CHANGEDShado-Pan

Weapons of the Wall has been redesigned – Zenith Stomp deals 20% more damage. Niuzao's stomp damage increased by 20%.