HomeClass GuideBest Talents for Feral Druid - Dragonflight 10.2.6 PvP Guide

Best Talents for Feral Druid – Dragonflight 10.2.6 PvP Guide

Welcome to Skill Capped’s Overview of the Best Talents for Feral Druid in PvP in Dragonflight 10.2.6

To make it easier to navigate, we’ve divided the guide into the corresponding sections, covering everything from race and talents to gear and macros. These will give you a good idea about what to expect from Feral Druid in PvP in Dragonflight, its strengths and weaknesses, and how to get your character ready to conquer the arena. In this section, we will cover the most important change that came with Dragonflight – talents. We will go over the class and spec trees, as well as the best PvP talents for Feral Druid in Dragonflight.

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Table of Contents

Feral Druid Talents Overview

There is some overlap between the cleave build and this single target build. The one exception is Adaptive Swarm. While it may seem like this is better designed for AoE damage, it is more practically used in single target situations for dealing the maximum DoT damage to a single player.

Double-Clawed Rake can be dropped for Tear Open Wounds in situations where you might break CC such as polymorph, fear, or trap.

Feral Druid PvP Talents


If you don’t have any partners applying healing reduction to the enemy, Wicked Claws will become a mandatory pick. This debuff is a very important part of arenas in general.

The second pick will be a bit more situational, but Wild Attunement is a new talent added with 10.1. This is a great choice when playing a comp that allows you to free cast clones such as when playing with a caster.

Ferocious Wound is a strong pick due to how easy it is to generate combo points. Having reduced Health pools on targets will make them easier to pressure in single-target situations.

Generally, Thorns is a solid choice. It is useless against casters, but is exceptionally powerful into any melee class. It deals a lot of counterpressure damage to melee targets, which can even deter them from going on you at all.

When not playing against melees, Strength of the Wild will be a great defensive option. It makes your off-healing easier to manage, as well as bolstering your Bear Form, giving you two defensive benefits.

If you don’t need any additional survivability, you can go for King of the Jungle when playing the cleave build. You should get a high number of stacks, which give you extra mobility and healing passively.

If you are ever playing against a Moonkin that can easily put your healer in Root > Beam, you should use Freedom of the Herd. This is a niche situation, but it will essentially counter every CC setup from the opposing team if you use Stampeding Roar on your healer.

Last of all, for single-target situations, if you don’t like Ferocious Wound as much, you could go for Savage Momentum. This will require you to land kicks often to make good use out of it. Successful kicks will reduce the cooldown of some of your biggest cooldowns.

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