HomeClass GuideBest PvP Talents for Holy Paladin - Dragonflight 10.2.7 PvP Guide

Best PvP Talents for Holy Paladin – Dragonflight 10.2.7 PvP Guide

Welcome to Skill Capped’s Overview of the Best Talents for Holy Paladin in PvP in Dragonflight 10.2.7

To make it easier to navigate, we’ve divided the guide into the corresponding sections, covering everything from race and talents to gear and macros. These will give you a good idea about what to expect from Holy Paladin in PvP in Dragonflight, its strengths and weaknesses, and how to get your character ready to conquer the arena. In this section, we will cover the most important change that came with Dragonflight – talents. We will go over the class and spec trees, as well as the best PvP talents for Holy Paladin in Dragonflight.

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Table of Contents

Holy Paladin Talents Overview

Paladin Class Talents

There are not many talents that are flexible in the class tree. The first choice is between Repentance and Blinding Light. Repentance is a good default pick as Holy tends to be strongest with casters. This allows the Paladin to go for Repentance off of other CC such as Fear from a Warlock or Cyclone from a Druid. If you are likely to be the target of kicks then Blinding Light is a good alternative.

Holy Spec Talents

The Holy tree is fairly set on stone. The only switch you can make is if you want to take is either Divine Favor or Hand of Divinity. Hand of Divinity with Boundless Salvation allows for the free extension of Tyr’s Deliverance but Divine Favor allows for more on-demand healing with a much shorter cooldown.

Holy Paladin PvP Talents

Divine Vision is a great option. This extends the range of aura and is a solid default pick as it will get value in nearly all matchups.

Blessed Hands is a default pick as this doubles all of your Blessings with the exception of Sacrifice. This can be great for multiple freedoms to help keep your team offensively or multiple Blessing of Protections against physical damage teams. Blessing of Protection can also be good into casters with a physical stun such as a Mistweaver with Leg Sweep or Balance Druid with Bash.

Denounce is a new addition to 10.1.5 and can be a good pick in most matchups as it adds quite a bit of damage over the duration of the game. Additionally, it can be used defensively as it prevents the target from landing a critical strike for 8 seconds.

The last slot is flexible between Cleanse the Weak, Divine Plea, and Searing Glare. Into teams with a Shadow Priest, Balance Druid, or Elemental Shaman Cleanse the Weak is a better option. If there is an Affliction Warlock or none of the three mentioned classes then you would use Searing Glare. Plea can be a good option into matchups where mana might be a concern or the primary win condition.

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