HomeClass GuideAssassination Rogue PvP Guide - Dragonflight 10.2.7 PvP Guide

Assassination Rogue PvP Guide – Dragonflight 10.2.7 PvP Guide

Welcome to Skill Capped’s Assassination Rogue PvP Guide for Dragonflight

To make it easier to navigate, we’ve divided the guide into the corresponding sections, covering everything from race and talents to gear and macros. These will give you a good idea about what to expect from Assassination Rogue in PvP in Dragonflight, its strengths and weaknesses, and how to get your character ready to conquer the arena.

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Table of Contents

In this section, we will cover the biggest changes to the design of Assassination Rogue in Dragonflight and some of their playstyle implications. Obviously, the main driving force for all adjustments this expansion comes from talents, and we will dive deeper into them a bit later. For now, let’s focus on the bigger picture.

What’s New for Assassination Rogue in Dragonflight?

The most obvious change to Assassination Rogues coming in Dragonflight is that Vendetta is gone. Deathmark is taking its place. It is hard to say whether it is straight up better, but one thing is certain: Deathmark has way more depth to it than Vendetta.

Assassination also has some sweet new abilities in both Class and Spec trees. Thistle Tea gives us Energy on demand along with a temporary Mastery boost. Dragon-Tempered Blades on the other side of our talent trees allows us to equip 4 poisons at once.

Assassination Rogue Playstyle in Dragonflight

When it comes to playstyle, depending on which covenant you played in Shadowlands, it has either changed a lot or not at all. Assassination has lost its ability to oneshot with Sepsis. In fact, we will cover it in the talents section, we won’t be playing with Sepsis at all. Instead, Assassination has returned more to its roots as a spec that focuses on dealing massive bleed damage, sometimes even to multiple targets. This gives it more Necrolord feel.

This is echoed with the removal of Vendetta and introduction of Deathmark. The damage of Deathmark depends on how well you set up your damage multiple globals prior. If you don’t set up your damage properly, you don’t score kills.

At its core, this means that the damage rotation is maintenance-heavy. You get rewarded for maintaining your bleeds, both while doing sustained damage and while bursting. If you do your job right, your damage will ramp high enough to become borderline unhealable. You can forget about oneshotty Sepsis gimmicks. Assassination in Dragonflight is all about rewarding you for doing multiple things right over a long period of time.